48 lines
1.4 KiB
TypeScript
48 lines
1.4 KiB
TypeScript
import { count, eq } from "drizzle-orm";
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import { headers } from "next/headers";
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import { redirect } from "next/navigation";
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import { auth } from "@/lib/auth";
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import { issueSsoTicket } from "@/lib/auth/sso-ticket";
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import { cached } from "@/lib/cache";
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import { resolveClientIp } from "@/lib/client-ip";
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import { db, User } from "@/lib/db";
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import { resolveHotelName } from "@/lib/hotel-name";
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import { siteSettings } from "@/lib/services/site-settings";
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import { ClientView } from "./client-view";
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export default async function ClientPage() {
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const session = await auth();
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if (!session?.user?.id) redirect("/login");
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const userId = Number(session.user.id);
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const [hotelName, clientUrl] = await Promise.all([
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resolveHotelName(),
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siteSettings.get("nitro_client_url", ""),
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]);
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const ip = resolveClientIp(await headers());
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// Ticket write and online count run in parallel — the client page should
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// render as fast as possible since the player is waiting for the game.
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const [ticket, onlineCount] = await Promise.all([
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issueSsoTicket(userId, hotelName, ip),
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cached("online_count", 10_000, async () => {
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const [row] = await db
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.select({ total: count() })
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.from(User)
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.where(eq(User.online, "1"));
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return row?.total ?? 0;
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}).catch(() => 0),
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]);
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return (
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<ClientView
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ticket={ticket}
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clientUrl={clientUrl || "/nitro-client/"}
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hotelName={hotelName}
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initialOnline={onlineCount}
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/>
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);
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}
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