Files
Epicnabbo-Catalogus-Updated…/src/app/client/page.tsx
T

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TypeScript

import { count, eq } from "drizzle-orm";
import { headers } from "next/headers";
import { redirect } from "next/navigation";
import { auth } from "@/lib/auth";
import { issueSsoTicket } from "@/lib/auth/sso-ticket";
import { cached } from "@/lib/cache";
import { resolveClientIp } from "@/lib/client-ip";
import { db, User } from "@/lib/db";
import { resolveHotelName } from "@/lib/hotel-name";
import { siteSettings } from "@/lib/services/site-settings";
import { ClientView } from "./client-view";
export default async function ClientPage() {
const session = await auth();
if (!session?.user?.id) redirect("/login");
const userId = Number(session.user.id);
const [hotelName, clientUrl] = await Promise.all([
resolveHotelName(),
siteSettings.get("nitro_client_url", ""),
]);
const ip = resolveClientIp(await headers());
// Ticket write and online count run in parallel — the client page should
// render as fast as possible since the player is waiting for the game.
const [ticket, onlineCount] = await Promise.all([
issueSsoTicket(userId, hotelName, ip),
cached("online_count", 10_000, async () => {
const [row] = await db
.select({ total: count() })
.from(User)
.where(eq(User.online, "1"));
return row?.total ?? 0;
}).catch(() => 0),
]);
return (
<ClientView
ticket={ticket}
clientUrl={clientUrl || "/nitro-client/"}
hotelName={hotelName}
initialOnline={onlineCount}
/>
);
}